You hear it alot. Every blogger, or player talks about a game having a hook. Without a hook a game will never be as successful as a game with a hook. So what is a hook? Does everyone have a different idea on what a hook is? Why do I think Cataclysm fails at having a hook?
I am looking at Cataclysm from a new player prospective. I have played World of Warcraft for several years, but Cataclysm is my first time back since basically Vanilla. I originally thought Blizzard was offering the perfect hook for Cataclysm by changing up some of the old zones, and creating activity in these zones.
Unfortunately I only made it to 25 with three different new characters. I just didn't feel motivated to keep progressing in the game. The leveling grind is boring. Unpopulated zones, and the new phasing makes you feel like you are Will Smith in that movie where he is like the only person alive in the world.
Why did Blizzard spend so much time with the new zone revamps, but fail to get anyone to actually populate them? What a huge waste of resources, and time.
Cataclysm needs to offer more hooks to newer players. I can't think of anything that made we want to log in. The end game seems so far away that it is easier to just quit the game than to keep grinding away levels that seem pointless.
I think every expansion is making it harder, and harder for players to reach max level. Of course leveling is easier now, but it is still many, many hours of time that means nothing to you, or your character. I can say that 85 seems like an impossible feat to reach as a new player.
I am not sure what kind of hook there needs to be, but something needs to motivate new players to reach the end game. The end game to me wasn't even enough motivation to continue on.
Do you think Cataclysm has a hook? What is the hook that keeps you playing?
I am looking at Cataclysm from a new player prospective. I have played World of Warcraft for several years, but Cataclysm is my first time back since basically Vanilla. I originally thought Blizzard was offering the perfect hook for Cataclysm by changing up some of the old zones, and creating activity in these zones.
Unfortunately I only made it to 25 with three different new characters. I just didn't feel motivated to keep progressing in the game. The leveling grind is boring. Unpopulated zones, and the new phasing makes you feel like you are Will Smith in that movie where he is like the only person alive in the world.
Why did Blizzard spend so much time with the new zone revamps, but fail to get anyone to actually populate them? What a huge waste of resources, and time.
Cataclysm needs to offer more hooks to newer players. I can't think of anything that made we want to log in. The end game seems so far away that it is easier to just quit the game than to keep grinding away levels that seem pointless.
I think every expansion is making it harder, and harder for players to reach max level. Of course leveling is easier now, but it is still many, many hours of time that means nothing to you, or your character. I can say that 85 seems like an impossible feat to reach as a new player.
I am not sure what kind of hook there needs to be, but something needs to motivate new players to reach the end game. The end game to me wasn't even enough motivation to continue on.
Do you think Cataclysm has a hook? What is the hook that keeps you playing?
























