Not only am I refusing to drink the Warhammer Online Kool-Aid, but also wearing any rose colored glasses. Quite a bit of more information came out about patch 1.4, and the RvR packs, but I still don't see these changes fixing the game, or make it any more exciting.
Okay the first thing is how they keep mentioning they are not going f2p, but instead they figured with all the Warhammer Online Fanbois they could keep the $15 a month sub, and add micro transactions on top of it.
Do players really obsess that much on how their character looks? Is it really worth $9.99 to change it. It seems like a huge waste of money to me.
They keep talking about paid server transfers, but you can only go to servers that are low population. What good is that going to be? A transfer to Badlands maybe, but to pay $9.99 to move to another server whose population sucks just as much is just stupid.
Making vanity mounts equivalent to the starter mounts is pointless. I guess maybe now more people will be hanging out in altdorf showing off their $10 horses. I see no reason to buy one.
Vanity pets will have buffs. Are you kidding me? This is just the start of cash shop requirements to compete.
Who in their right mind is going to pay $10 for a War tract? Basically one free level of xp for $10. Obviously they don't read the powerleveling and gold spam in the advice channel. I think they advertise 1-40 in 3 days for like $50, and they think someone is going to pay $10 for one free level. Keep dreaming.
The new realm abilities announced sound very OP, and exploitable.What is going to keep a group from spamming Last Stand? Be invulnerable for 47 seconds. That is like an eternity in pvp. So you die, and your other group member rezzes you. Just get a core group rotating this, and see how much fun pvp will be when you can't kill anyone. What if all the Bright Wizards exploit this during a keep defense when the other realm is trying to capture the flag. Can you imagine the damage a Bright Wizard can invoke with a 47 second immunity? Does that mean it protects it from blowing themselves up? Who cares if you die 47 seconds later. Just get 30 bright wizards doing it at the same time, and I guarantee there will be no destruction left standing, and than you just wait for your rez.
No name for this other one, but lets you use no AP for its whole duration. I can already imagine the spamming of spells during this free spell frenzy. You think you hate bright wizards, and Sorcs now just wait till some use this on you, and your faction.
The long awaited Orvr changes have been announced, and it didn't make me run to the account management page, and pay for a one year renewal.
Hypothetically this is going to open up the rvr, and spread it out throughout the zone. Basically four bo's will supply resources to upgrade your keep.
Let's do some math. With the excitement lets just say each faction has two warbands roaming in the lake. One faction takes all four bo's. This means at least a group will have to stay at each bo to protect it. That leaves one warband left. You will need at least one group per sapper from each bo.
This will leave your two warbands spread out really thin. The other faction just waits outside your warcamp with both warbands to kill off the 6 man groups, and sappers. You end up never being able to get resources while the other faction does no work, and steals your resources.
You try another strat by just taking one bo, and protecting it with one warband, and the other warband escorts the sapper. The other faction decides to take the other three bo's. You than have to decide how you are going to stop them.
I see it becoming a real joke. If multiple pairings are still open which it sounds like it won't change the game at all. It will just be a race to see who can collect resources faster, and lock zones. There still will be no pvp. Order will be in Praag, and Destruction will be in Thunder Mountain.
Aerial bombing supposedly will be fun. Do you remember Thunder Valley Scenario being fun? You could bomb in that scenario, and everyone hated it, but now everyone acts like bombing is going to be so great.
Another fatal flaw I see is the spawning in the keep. It is going to make it nearly impossible to take down the keep door when defenders will be able to respawn right back at the keep. How about suicide defense? You can be out collecting resources, and than suicide to help defend the keep. How are you going to get the first door down with basically the other faction having an unlimited supply of defenders respawning?
Also once you get the keep doors down, and the CTF goes into effect I am going to laugh when it boils down to almost the same thing in the day of the forts. Basically all the defenders pack into the flag room. Spread your bright wizard aoe's around, everyone else spam your aoe's on flag. How is anyone going to be able to capture the flag for thirty seconds. Can you say goodbye to any zone flips if defended? Can you say zone crashes? Can you say slideshow?
The whole Skaven implementation sounds like a waste of resources. I don't see myself getting excited about playing them whatsoever.
In Summary the game will still be broken. It will still be two realms. It will still be no pvp as each faction will just be in different pairings. I am sure the first week or two there may be some action as people try out all the new stuff, but as soon as players once again realize that renown is better when you just go to a different zone to get zone flips we will be right back to square one.
Any Warhammer Online Fanbois want to try to prove me wrong?
Okay the first thing is how they keep mentioning they are not going f2p, but instead they figured with all the Warhammer Online Fanbois they could keep the $15 a month sub, and add micro transactions on top of it.
Do players really obsess that much on how their character looks? Is it really worth $9.99 to change it. It seems like a huge waste of money to me.
They keep talking about paid server transfers, but you can only go to servers that are low population. What good is that going to be? A transfer to Badlands maybe, but to pay $9.99 to move to another server whose population sucks just as much is just stupid.
Making vanity mounts equivalent to the starter mounts is pointless. I guess maybe now more people will be hanging out in altdorf showing off their $10 horses. I see no reason to buy one.
Vanity pets will have buffs. Are you kidding me? This is just the start of cash shop requirements to compete.
Who in their right mind is going to pay $10 for a War tract? Basically one free level of xp for $10. Obviously they don't read the powerleveling and gold spam in the advice channel. I think they advertise 1-40 in 3 days for like $50, and they think someone is going to pay $10 for one free level. Keep dreaming.
The new realm abilities announced sound very OP, and exploitable.What is going to keep a group from spamming Last Stand? Be invulnerable for 47 seconds. That is like an eternity in pvp. So you die, and your other group member rezzes you. Just get a core group rotating this, and see how much fun pvp will be when you can't kill anyone. What if all the Bright Wizards exploit this during a keep defense when the other realm is trying to capture the flag. Can you imagine the damage a Bright Wizard can invoke with a 47 second immunity? Does that mean it protects it from blowing themselves up? Who cares if you die 47 seconds later. Just get 30 bright wizards doing it at the same time, and I guarantee there will be no destruction left standing, and than you just wait for your rez.
No name for this other one, but lets you use no AP for its whole duration. I can already imagine the spamming of spells during this free spell frenzy. You think you hate bright wizards, and Sorcs now just wait till some use this on you, and your faction.
The long awaited Orvr changes have been announced, and it didn't make me run to the account management page, and pay for a one year renewal.
Hypothetically this is going to open up the rvr, and spread it out throughout the zone. Basically four bo's will supply resources to upgrade your keep.
Let's do some math. With the excitement lets just say each faction has two warbands roaming in the lake. One faction takes all four bo's. This means at least a group will have to stay at each bo to protect it. That leaves one warband left. You will need at least one group per sapper from each bo.
This will leave your two warbands spread out really thin. The other faction just waits outside your warcamp with both warbands to kill off the 6 man groups, and sappers. You end up never being able to get resources while the other faction does no work, and steals your resources.
You try another strat by just taking one bo, and protecting it with one warband, and the other warband escorts the sapper. The other faction decides to take the other three bo's. You than have to decide how you are going to stop them.
I see it becoming a real joke. If multiple pairings are still open which it sounds like it won't change the game at all. It will just be a race to see who can collect resources faster, and lock zones. There still will be no pvp. Order will be in Praag, and Destruction will be in Thunder Mountain.
Aerial bombing supposedly will be fun. Do you remember Thunder Valley Scenario being fun? You could bomb in that scenario, and everyone hated it, but now everyone acts like bombing is going to be so great.
Another fatal flaw I see is the spawning in the keep. It is going to make it nearly impossible to take down the keep door when defenders will be able to respawn right back at the keep. How about suicide defense? You can be out collecting resources, and than suicide to help defend the keep. How are you going to get the first door down with basically the other faction having an unlimited supply of defenders respawning?
Also once you get the keep doors down, and the CTF goes into effect I am going to laugh when it boils down to almost the same thing in the day of the forts. Basically all the defenders pack into the flag room. Spread your bright wizard aoe's around, everyone else spam your aoe's on flag. How is anyone going to be able to capture the flag for thirty seconds. Can you say goodbye to any zone flips if defended? Can you say zone crashes? Can you say slideshow?
The whole Skaven implementation sounds like a waste of resources. I don't see myself getting excited about playing them whatsoever.
In Summary the game will still be broken. It will still be two realms. It will still be no pvp as each faction will just be in different pairings. I am sure the first week or two there may be some action as people try out all the new stuff, but as soon as players once again realize that renown is better when you just go to a different zone to get zone flips we will be right back to square one.
Any Warhammer Online Fanbois want to try to prove me wrong?
