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Tuesday

Rift Ascension Class System

The more, and more I read about Rift: Planes of Telara the more I want to play the game now.  The ascension class system reminds me of the Aion Ascension in a way, but Trion Worlds one upped it.  So what is ascension all about?

Initially everyone starts out as one of four classes.  You are either a Warrior, Cleric, Mage, or Rogue.  They call them Souls.  For example a Mage can become a Pyromancer, Elementalist, or a Warlock.  You are even going to be able to unlock Heroic Souls.  Is this going to be similar to unlocking Jedi in SWG's?

You earn soul points, and can put the points into soul trees.  These soul trees are similar to talent trees in most other mmorpg's.  You will be able to put soul points into different soul trees instead of just one tree.

One of the cool things is not only is there soul trees, but each point you spend in trees also unlocks new Root Ablilities.  It looks like a way to earn additional root spells for your character to set it apart from other players, can cookie cutter specs.

The best part is you will be able to attune, and unlock multiple souls with your character.  Basically this will allow you to play your toon with three different specs on the fly.  How many times have you been out in battle, and wish you could respec?  This is something players have been asking for since talent trees have come in existence.  Now you can play your healer depending on what is needed at the time.  Should you be 100% heals, dps, or a hybrid?  Now you can do it all without having to run back somewhere to respec, change tactics, trinkets, morales, or whatever.  It will be as easy as flipping a light switch.



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