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Wednesday

Was PAX A Success?

That is a very good question.  What is success?  I know PAX was a success to me.  What makes me think that PAX was a success?

The biggest reason is PAX opened my eyes to the world of gaming.  I didn't realize that I had such tunnel vision on gaming.  There are really alot of great games out there.  I found plenty of games that ending up on My Top Five Games of PAX list that I never even had on my radar.

How do such great games never catch most players eyes?  Are we influenced by what other players like, and don't give some games even a fighting chance?

A good example is Rift Planes of Telara, and Tera-Online.  Both these games seem amazing to me.  I plan on playing both, but before PAX it would of never happened.  Why do I say that?  It is simple.  Seeing, and playing these games in person beats any videos, screenshots, or other media.

Another way PAX was a success was giving away free trials, and betas.  I have heard of Lego Universe, and Fallen Earth,  but never had the urge to try them.  PAX made me change my mind.  Currently I am playing the Lego Universe beta, and having a blast for a game that I thought was made for little kids.  So was it the LEGO name, or what that made me think that?

I will also be downloading my Fallen Earth 30 day trial.  After spending a little time at the booth the game seems pretty interesting.  I like the idea of almost everything in the game is player crafted.  I have always liked crafting, but since DAOC, and SWG  the crafting in games hasn't really interested me.  The game also plays more like a shooter which will be fun to see how that plays into an mmorpg game.

All in all I really enjoyed my time at PAX this year.  It was my first time, and I don't see how I could ever not go to one again.  It totally rejuvenated me, and 2011 is going to be a great year for gaming.