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Monday

RvR Pack 101: Keeps

It sounds like Keeps will be changing for the better. I have always thought that keeps should be more than just beating the doors down. It just seems like so much time was spent on these vast keep areas, and everyone just focuses on the doors.


My idea which is probably my favorite is to change keeps to a city siege type mechanic. Most of the inner keep areas are already like mini towns. Why not add objectives that you have to take inside for stage 1 of a keep take just like the first stage in the city?

Stage 2 entails protecting Warlords in the lower floor of the keep, and killing the other factions Warlords.

The Stage 3 would be a Keep Lord vs Keep Lord battle on the upper floor of the keep. Make player Champions just like the city siege so people get excited about being part of every keep take.

I would even be okay with making keep takes an instance inside of the Orvr lakes to make it so it works like the city siege.

Do you like the idea, or do you have another idea that you would like to see?


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