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Wednesday

Bright Wizard Close Quarters Of The Third Kind

Mythic is back at it again in Warhammer Online. How many nerfs does this make now for the Bright Wizard? Do you think they will ever stop nerfing them?

The newest announcement for the Bright Wizard for patch 1.3.6 is:

Close Quarters has been redesigned. It will now cause your abilities to build up 50% faster when your enemy target is within feet 20 of you, and no longer has a penalty.

The question is to me is it really a nerf? I know they want it to be, and it will change how bomb groups work, but is it really the answer?

It may nerf the way bomb groups work right now without the 25% damage bonus, but really it isn't going to change too much with the faster casting times.

Let's take for example Fiery Blast in a bomb group. It does over 700 dmg to everyone within 20 feet of your target. It is a three second cast with no cooldown. If you run in like a normal bomb group, and start casting fiery blast how will it be much different? You will still be doing multiple damage to several targets, and very quickly. Everyone will be getting hit for 700 damage just with Fiery blast.

You will still have your wildfire tactic (25% chance of 700 dot on each fiery blast that hits), explosive force (50% of your explosion does damage to enemies within 30 feet), and flashfire (any time a fiery blast is interrupted it will instacast) which will still make Bright Wizards very deadly along with focused mind. Will focused mind, and close quarters stack to make it instacast?

You still have other spells to use too like Scorched Earth, Annihilate, and Flamebreath.

How much damage will a bright wizard be doing now with the new close quarters?

Lets just take a 1 v 1 fight in the 20 feet range. Let's just see how much damage a bright wizard will be able to unload in 10 seconds.

Fiery Blast (preloaded 100 combustion): 700 damage
Wildfire Trigger: 700 damage over 5 seconds
Explosive Force: 375 damage
Fiery Blast :700 damage 1.5 seconds casting
Explosive Force: 375 damage
Fiery Blast interrupted instacast: 700 damage
Explosive Force: 375 damage
Flame Breath: 1000 damage over 9 seconds
Explosive Force: 375 damage
Annihilate: 900 damage over 9 secs 1.5 seconds casting
Wildfire Trigger:700 damage over 5 seconds
Explosive Force:375 damage
Focus Mind Morale 2 50% faster cast times stacked with close quarters for 10 secs.
Fiery Blast: 700 damage instacast
Explosive Force: 375 damage
Wildfire: 700 damage over 5 seconds
Fiery Blast: 700 damage instacast
Explosive Force: 375 damage
Fiery Blast: 700 damage instacast
Explosive Force: 375 damage
Fiery Blast: 700 damage instacast
Explosive Force: 375 damage
Fiery Blast: 700 damage instacast
Explosive Force: 375 damage

Within 10 seconds you could possibly do almost 12k in damage to everyone near you. Now just imagine two bright wizards in a bomb group doing this spell rotation. I think it is going to be even deadlier than the current bomb groups.

Anyone seeing this nerf actually making a bright wizard OP again? Will healers be able to heal through 2-3k damage a second with multiple bright wizards spamming fiery blast? Am I missing something? Will Fiery blast be the next bright wizard spell nerfed after it becomes the new flavor of the month spell?