I am really going to miss the Howling Gorge Scenario. I am not sure how the decision was reached to remove this one.
I always thought there were great fights in this scenario. I liked how there really wasn't chokepoints so you could always find a way to attack.
I liked how most of the fights happened in the middle. It left you going up your ramp, or going around to take them out from their back lines. It also had the bridges you could take to come in from the sides.
I liked how you could use LOS, and the ramps as strategies. You could hide behind bushes, rocks, trees, and still fire away as a caster.
The only part I didn't care about was running the keg. It probably would of been better with a capture the flag mechanic like Temple of Isha, or Doomfist Crater.