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Showing posts with label warhammer patch 1.3.3. Show all posts
Showing posts with label warhammer patch 1.3.3. Show all posts

Tuesday

Warhammer Patch 1.3.3 Rants

warhammer patch 1.3.3The patch notes for Warhammer patch 1.3.3 have now been released on the herald.  I see nothing that makes me want to log in, and play Warhammer again.  It is mostly bug fixes which makes it seem the game really is in maintenance mode.



The underdog system is finally explained in detail:

Each time a capital city is Captured the realm who successfully captured the city will lose one Underdog Rating point to a maximum of -3 while the realm who defended the city will gain one underdog rating point to a maximum of +3. Underdog Rating points will decay up or down back toward 0 by 1 point per 24 hours during which no city is Captured. Underdog Rating points greater than +1 or less than -1 each add or remove 5% to the percentage of Victory Points needed to capture zones in the Tier 4 Open RvR Campaign and also increase or reduce the Tier 4 pairing lockdown timer by one hour per point beyond the first. Additionally, Zone Domination timers are reduced to 45 minutes for Keeps and 10 minutes for Battlefield Objectives at an Underdog Rating of 2, and 30 minutes for Keeps and 0 minutes for Battlefield Objectives at an Underdog Rating of 3. New underdog rating icons and tooltips have been added to the Zone Control bar in Tier 4 to display this information.

I still don't see how this system is going to work to actually help the underdog realm.  If you are unable to take Battlefield Objectives, and Keeps how is lowering the timers going to make it any better? 


Bloom and HDR details:

The game client now allows users to turn on Bloom and HDR lighting post processing effects. Users who enable post processing will experience a visually harmonious and enhanced feel in the Warhammer world! To enable these new visual enhancements check the Post Processing box in the Customize Performance panel of the User Settings options. A new customize performance default setting has also been added, "Oooh, shiny!" which includes all the settings of "High Quality" with the addition of post processing.


Why would they add even more graphic intensity when huge rvr battles were already slideshows, and most players played on the lowest settings?  I really wonder sometimes what they are thinking.


The War Report details:

A feature that returning and existing characters will enjoy is 'The WAR Report' window. This window opens automatically when a player enters the game for the first time during a session and gives a snapshot of the action going on in the world. Separated by Tiers, the window not only gives you a list of current events but also allows you to choose one and teleport directly to the action. RVR events will take you to the closest warcamp and PVE events will take you to either the closest chapter hub or to the nearest Flight Master location which may be either a chapter hub or a warcamp depending on the event. This instant action teleport will be available for use once every 8 hours. The WAR Report window can be accessed via a toggle located on the left side of the mini-map between the Rally Cry and Scenario queuing buttons. The window can also be toggled off if players do not want it to automatically open when they first enter the game.


Didn't we already have an addon that did this?  Any bets that the Warhammer one is broken, and players continue to use the addon instead?  I really hope the eight hour cooldown for the teleport is long enough.  Are you kidding?  Every 8 hours is a joke.  Do people even play for more than an hour these days?