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Monday

Is Warhammer Sticky?

After reading some good posts today on some other blogs it made me think Is Warhammer Sticky? What makes an MMORPG sticky? Over at Super Effective she weighs out about Orvr and Scenarios. The Backseat Dev talks about how the new city lockout timers will affect how players play Warhammer. Fight on the Flag talks about how our reward centered culture is ruining games.

I will be the first to admit that Warhammer to me isn't sticky. I can go a few days without playing, and not really miss it. I just don't have that urge that I have to log in to the game, and play every waking moment.

After my Friday night of being pissed off of not getting scenarios I haven't logged back in even with the renown bonus.

I try to look back at other MMORPG's I have played, and why I would take vacations, and spend the next ten days glued to my computer playing. What did these games offer that made me feel like I had no option, but to log in and play the game.

Am I burned out? Is RL stuff becoming more important now? Why are games not drawing me to the game, and keeping me there like superglue?

My first MMO was EQ. I kept playing because it always seemed like there was better gear to have. It always seemed like I had fun in the game.

I moved to DAoC. My first pvp experience. I enjoyed the crafting. I enjoyed the realm pride. I couldn't not log in, and watch the Hibs, or Albs get the best of the Mids.

In World of Warcraft I only liked PvP. I only did PvP the whole time I played the game. Before dumbing down the pvp ranks you had to live on the game to get the most honor for that week to move up ranks.

In Warhammer it is only PvP.

What is the difference? Why is reaching RR80, and getting Sov not a big deal? Why is Warhammer the first game I haven't raced to the end game? Why do I seem to only care about playing scenarios?

What is fun about scenarios that isn't for Orvr, and city sieges? I think it boils down to I feel like in scenarios that I am making a difference. My kills, my slows, silences, or whatever all feel like they mean something.

In Orvr most of your spells you see immune flying across your screen. Someone else firecaged them, slowed them, silenced them, or whatever so you feel like you are just wasting your time.

You feel like it isn't so much about skills, but which zerg is bigger. There is no skill in 100 vs 100. It is mostly luck, and which side has more healers, and balanced groups.