Will Allods Online face the same problem as Warhammer Online by only having two factions? How do you keep the populations balanced?
I have been seeing more, and more League ragequitting over the population imbalance. Is it really an imbalance, or is Empire just better organized, and better players? Are League just quitters, and not banding together to fight back?
Is a third faction needed, or is there a better way to fix the problem before it gets way out of hand? I saw how in Warhammer Online on the Dark Crag server how Order domination eventually killed the server. I still read how usually one faction still mostly dominates the other even with the underdog system on the remaining servers.
Does being able to have a character on both factions on the same server play into jumping on the winning side?
Why do MMORPG's keep coming out with only two factions? Why has Warcraft never had these problems with just Alliance, and Horde?