The new producers letter for Warhammer Online for February was released on the Herald. It immediately prompted me to inject my shredder with a full dose of steroids to shred it to pieces. Once again I feel like the letter lacks any real substance, and is 1600 words that could be summarized in one about one or two sentences.
Producer Musical Chairs
It seems like Warhammer Online introduces a new producer every month now. They seem to be changing producers every time you turn around. Is that really reassuring to the players? I can't see how changing producers can be beneficial in getting things done.
Could you imagine if we had a new President of the U.S. every month? Everyone has different ideas, and every time a new producer comes how many things of the previous producer get thrown out?
Social Media Communication Via Twitter
They say they are opening the lines of communication with social media by using Twitter more. Hopefully it isn't retweeting the same video for 12 days in a row. Currently the Mythic team I follow rarely posts anything about the game. I love the relationship building, and getting to know the devs better, but I would like to see more game related stuff.
Is it really that top secret to say on Twitter that today I am adding new categories to the auction house, removing useless stats from Warlord gear and adding stats players want, or something of that nature?
Stupid Contests
Someone give me a double dose of a sedative. I am supposed to get excited about a contest to add loading screen tips with our name credited? Is this really your idea of something fun for players?
Fixing Old Bugs
They are going to fix bugs. Is this going to make me keep subscribing? I agree that bugs are annoying, but bug fixing should be part of the every day job. I am glad you are finally getting around to fixing year old bugs.
Keeping The Game Fresh
I love the part about keeping the game play fresh with the new scenario structure. How is it keeping it fresh with the removal of so many scenarios?
Adding RvR to City Sieges
They mention adding RvR to the city sieges. How long have they been saying that now? I personally find the RvR extremely boring in city sieges. What is the point of killing someone 500 times for no renown, or splitting renown 48 ways between two warbands. After the first 15 minutes the city siege rvr is pointless, and boring.
Ironclad 6v6 Scenario
I think the Ironclad will eventually turn into a wasteland. I think only premades will queue up for it eventually. It may give some 6 mans pride, but eventually it will never pop. It offers nothing more than a normal scenario. I really see nothing that exciting about it. It is like the rest of the scenarios.
Fixing the Economy and Auction House
Is the auction house really the problem of the economy? I am sorry but taking time to change the auction house isn't going to fix the economy. You need to fix the core reasons why the economy sucks. You need more players playing the game. Most rvr sets are pretty easy to acquire so it makes almost anything you sell worthless on the auction house. Players only buy two things on the auction house which are potions, and talismans. Everything else in the game is garbage, and isn't worth the extra 50 silver you could make instead of vendoring it. The next problem is there really isn't anything to spend money on in the game anyways.
Armor Redesign
I only saw one thing in this whole producers letter that actually sounded good. It is the armor redesign. Does that mean fixing the stats to what players want instead of having to pve to get +crit gear? Maybe what it means is just changing the looks of the armor which would just be a waste of time, and was why she said they may just scrap the idea.